Showing posts from May, 2013

A Second Look @ APEX

(All images are from APEX is known as Evoluzione Racing in Europe

APEX is hard to pin down as far as a racing title goes. The physics are sim-like and grounded in reality while speed is more of an arcade commodity, never fearing to cause the car to brake quickly or bounce off of a wall. What it lacks in depth it makes up for in personality, but that alone does not a good game make.
You and your bud have found an old garage and inside are blueprints for race cars. While he builds your first car, you build the business, choosing the company name, logo, and car designs. Unlike other racing games, such as Enthusia, APEX has a purpose for racing: the better you do in each race, the more demand for car sales come in. Occasionally you'll be thrown a challenge from another driver or a car magazine who wants to see if your machine is truly up to par. A lack of definition as to what you're doing is to blame for the parts of the game outside of racing being boring. You can…